// enum GameState
// {
//     None = 0,
//     WaitingForStart = 1,
//     FirstHalf = 2,
//     HalfTime = 3,
//     SecondHalf = 4,
//     Finished = 5,
//     TimeOff = 6
// };

class Scores{
    public:
        int home;
        int away;
        String state;
};